u8g2 selection list
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2204690842
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@ -564,6 +564,7 @@ void u8g2_SetFontRefHeightAll(u8g2_t *u8g2);
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/*==========================================*/
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/* u8g2_selection_list.c */
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void u8g2_DrawUTF8Line(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t w, const char *s, uint8_t border_size, uint8_t is_invert);
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uint8_t u8g2_UserInterfaceSelectionList(u8g2_t *u8g2, const char *title, uint8_t start_pos, const char *sl);
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/*==========================================*/
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/* u8x8_d_sdl_128x64.c */
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@ -37,6 +37,8 @@
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#include "u8g2.h"
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#define MY_BORDER_SIZE 1
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/*
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Draw a string at x,y
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@ -74,18 +76,20 @@ void u8g2_DrawUTF8Line(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t w
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w = str_width;
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}
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/* caluclate frame */
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/* caluclate text box */
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fx = x;
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fy = y - u8g2_GetAscent(u8g2) ;
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fw = w;
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fh = u8g2_GetAscent(u8g2) - u8g2_GetDescent(u8g2) ;
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/* draw the box, if inverted */
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u8g2_SetDrawColor(u8g2, 1);
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if ( is_invert )
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{
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u8g2_DrawBox(u8g2, fx, fy, fw, fh);
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}
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/* draw the frame */
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while( border_size > 0 )
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{
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fx--;
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@ -95,35 +99,63 @@ void u8g2_DrawUTF8Line(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t w
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u8g2_DrawFrame(u8g2, fx, fy, fw, fh );
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border_size--;
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}
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if ( is_invert )
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{
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u8g2_SetDrawColor(u8g2, 0);
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}
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/* draw the text */
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u8g2_DrawUTF8(u8g2, x+d, y, s);
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u8g2_SetDrawColor(u8g2, 1);
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}
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/* selection list with string line */
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#ifdef NOT_FINISHED
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void u8g2_draw_string_line(u8g2_t *u8g2, u8sl_t *u8sl, uint8_t idx, const char *s)
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/*
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draw several lines at position x,y.
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lines are stored in s and must be separated with '\n'.
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lines can be centered with respect to "w" if the first char in the line is a '\t'
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if s == NULL nothing is drawn and 0 is returned
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returns the number of lines in s multiplied with line_height
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*/
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u8g2_uint_t u8g2_DrawUTF8Lines(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t w, u8g2_uint_t line_height, const char *s)
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{
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uint8_t row;
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/* calculate offset from display upper border */
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row = u8sl->y;
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uint8_t i;
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uint8_t cnt;
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u8g2_uint_t yy = 0;
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cnt = u8x8_GetStringLineCnt(s);
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printf("cnt=%d, y=%d, line_height=%d\n", cnt, y, line_height);
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for( i = 0; i < cnt; i++ )
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{
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u8g2_DrawUTF8Line(u8g2, x, y, w, u8x8_GetStringLineStart(i, s), 0, 0);
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y+=line_height;
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yy+=line_height;
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}
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return yy;
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}
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/* selection list with string line */
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static void u8g2_draw_selection_list_line(u8g2_t *u8g2, u8sl_t *u8sl, u8g2_uint_t y, uint8_t idx, const char *s) U8G2_NOINLINE;
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static void u8g2_draw_selection_list_line(u8g2_t *u8g2, u8sl_t *u8sl, u8g2_uint_t y, uint8_t idx, const char *s)
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{
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u8g2_uint_t yy;
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uint8_t border_size = 0;
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uint8_t is_invert = 0;
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u8g2_uint_t line_height = u8g2_GetAscent(u8g2) - u8g2_GetDescent(u8g2)+MY_BORDER_SIZE;
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/* calculate target pos */
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row += idx;
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row -= u8sl->first_pos;
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/* calculate offset from display upper border */
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yy = idx;
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yy -= u8sl->first_pos;
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yy *= line_height;
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yy += y;
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/* check whether this is the current cursor line */
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if ( idx == u8sl->current_pos )
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u8x8_SetInverseFont(u8x8, 1);
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else
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u8x8_SetInverseFont(u8x8, 0);
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{
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border_size = MY_BORDER_SIZE;
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is_invert = 1;
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}
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/* get the line from the array */
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s = u8x8_GetStringLineStart(idx, s);
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@ -131,7 +163,61 @@ void u8g2_draw_string_line(u8g2_t *u8g2, u8sl_t *u8sl, uint8_t idx, const char *
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/* draw the line */
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if ( s == NULL )
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s = "";
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u8x8_DrawUTF8Line(u8x8, u8sl->x, row, u8x8_GetCols(u8x8), s);
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u8x8_SetInverseFont(u8x8, 0);
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u8g2_DrawUTF8Line(u8g2, MY_BORDER_SIZE, y, u8g2_GetDisplayWidth(u8g2)-2*MY_BORDER_SIZE, s, border_size, is_invert);
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}
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void u8g2_DrawSelectionList(u8g2_t *u8g2, u8sl_t *u8sl, u8g2_uint_t y, const char *s)
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{
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uint8_t i;
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for( i = 0; i < u8sl->visible; i++ )
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{
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u8g2_draw_selection_list_line(u8g2, u8sl, y, i+u8sl->first_pos, s);
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}
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}
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/*
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title: NULL for no title, valid str for title line. Can contain mutliple lines, separated by '\n'
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start_pos: default position for the cursor
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sl: string list (list of strings separated by \n)
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returns start_pos if user has pressed the home key
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returns the selected line if user has pressed the select key
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*/
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uint8_t u8g2_UserInterfaceSelectionList(u8g2_t *u8g2, const char *title, uint8_t start_pos, const char *sl)
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{
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u8sl_t u8sl;
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u8g2_uint_t yy;
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uint8_t event;
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u8g2_uint_t line_height = u8g2_GetAscent(u8g2) - u8g2_GetDescent(u8g2)+MY_BORDER_SIZE;
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uint8_t title_lines;
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uint8_t display_lines;
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display_lines = u8g2_GetDisplayHeight(u8g2) / line_height;
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u8sl.visible = display_lines;
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u8sl.visible -= u8x8_GetStringLineCnt(title);
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u8sl.total = u8x8_GetStringLineCnt(sl);
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u8sl.first_pos = 0;
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u8sl.current_pos = start_pos;
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if ( u8sl.current_pos >= u8sl.total )
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u8sl.current_pos = u8sl.total-1;
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if ( u8sl.first_pos+u8sl.visible < u8sl.current_pos )
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u8sl.first_pos = u8sl.current_pos-u8sl.visible;
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u8g2_FirstPage(u8g2);
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do
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{
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yy = u8g2_GetAscent(u8g2)-u8g2->font_calc_vref(u8g2);
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if ( title != NULL )
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{
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yy += u8g2_DrawUTF8Lines(u8g2, 0, yy, u8g2_GetDisplayWidth(u8g2)-2*MY_BORDER_SIZE, line_height, title);
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}
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u8g2_DrawSelectionList(u8g2, &u8sl, yy, sl);
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} while( u8g2_NextPage(u8g2) );
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}
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#endif
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@ -706,8 +706,8 @@ struct _u8sl_struct
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uint8_t first_pos; /* position of the first visible line */
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uint8_t current_pos; /* current cursor position, starts at 0 */
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uint8_t x;
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uint8_t y;
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uint8_t x; /* u8x8 only, not used in u8g2 */
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uint8_t y; /* u8x8 only, not used in u8g2 */
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};
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typedef struct _u8sl_struct u8sl_t;
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@ -0,0 +1,14 @@
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CC = gcc
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CFLAGS = -g -W -Wall -Wextra -Wcast-qual -Wno-overlength-strings -Wno-unused-parameter -I../../../csrc/.
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SRC = $(shell ls ../../../csrc/*.c) $(shell ls ../common/*.c ) main.c
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OBJ = $(SRC:.c=.o)
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u8g2_utf8: $(OBJ)
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$(CC) $(CFLAGS) $(LDFLAGS) $(OBJ) -o u8g2_utf8
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clean:
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-rm $(OBJ) u8g2_utf8
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@ -0,0 +1,28 @@
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#include "u8g2.h"
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#include <stdio.h>
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u8g2_t u8g2;
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int main(void)
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{
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u8g2_SetupBuffer_Utf8(&u8g2, U8G2_R0);
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u8g2_InitDisplay(&u8g2);
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u8g2_SetPowerSave(&u8g2, 0);
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//u8g2_SetFont(&u8g2, u8g2_font_6x13_mf);
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u8g2_SetFont(&u8g2, u8g2_font_5x7_mf);
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u8g2_SetFontDirection(&u8g2, 0);
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u8g2_UserInterfaceSelectionList(&u8g2, "Title", 0, "abc\ndef\nghi");
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utf8_show();
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return 0;
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}
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@ -3,6 +3,9 @@
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Source: http://rosettacode.org/wiki/Maze_generation#C
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License: http://www.gnu.org/licenses/fdl.html
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another option could be "recursive division"
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http://weblog.jamisbuck.org/2011/1/12/maze-generation-recursive-division-algorithm
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*/
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