Files
flutter_opencode_client/lib/data/provider/server/single.dart
GT610 3c592baf2c fix: Use latest dartssh2 and add a switch for temperature between celsius and millicelsius (#1095)
* refactor(sftp): Optimize file download logic and SSH command execution handling

Replace manual chunked downloads with a more concise `sftp.download` method
Consistently use `utf8.decode` to process SSH command output

Remove redundant code and comments, and simplify the logic

* chore: Update `dartssh2` submodule

* feat (Temperature Display): Added an option to switch between degrees Celsius and millicelsius

Allows users to switch temperature units in server settings, resolving the issue of incorrect temperature display on some devices

* chore: Add a participnt

* fix(sftp): Fixed a resource leak issue during file downloads and SSH command execution

Ensured that remote and local file handles are properly closed during file downloads to prevent resource leaks. Additionally, improved error handling during SSH command execution to ensure that all streams are either successfully completed or properly handled in the event of an error.
2026-04-01 11:27:58 +08:00

395 lines
14 KiB
Dart

import 'dart:async';
import 'package:computer/computer.dart';
import 'package:dartssh2/dartssh2.dart';
import 'package:fl_lib/fl_lib.dart';
import 'package:freezed_annotation/freezed_annotation.dart';
import 'package:riverpod_annotation/riverpod_annotation.dart';
import 'package:server_box/core/extension/ssh_client.dart';
import 'package:server_box/core/utils/server.dart';
import 'package:server_box/core/utils/ssh_auth.dart';
import 'package:server_box/data/helper/ssh_decoder.dart';
import 'package:server_box/data/helper/system_detector.dart';
import 'package:server_box/data/model/app/error.dart';
import 'package:server_box/data/model/app/scripts/script_consts.dart';
import 'package:server_box/data/model/app/scripts/shell_func.dart';
import 'package:server_box/data/model/server/connection_stat.dart';
import 'package:server_box/data/model/server/server.dart';
import 'package:server_box/data/model/server/server_private_info.dart';
import 'package:server_box/data/model/server/server_status_update_req.dart';
import 'package:server_box/data/model/server/system.dart';
import 'package:server_box/data/model/server/try_limiter.dart';
import 'package:server_box/data/provider/server/all.dart';
import 'package:server_box/data/res/status.dart';
import 'package:server_box/data/res/store.dart';
import 'package:server_box/data/ssh/session_manager.dart';
part 'single.g.dart';
part 'single.freezed.dart';
// Individual server state, including connection and status information
@freezed
abstract class ServerState with _$ServerState {
const factory ServerState({
required Spi spi,
required ServerStatus status,
@Default(ServerConn.disconnected) ServerConn conn,
SSHClient? client,
}) = _ServerState;
}
// Individual server state management
@Riverpod(keepAlive: true)
class ServerNotifier extends _$ServerNotifier {
@override
ServerState build(String serverId) {
final serverNotifier = ref.read(serversProvider);
final spi = serverNotifier.servers[serverId];
if (spi == null) {
throw StateError('Server $serverId not found');
}
return ServerState(spi: spi, status: InitStatus.status);
}
// Update connection status
void updateConnection(ServerConn conn) {
state = state.copyWith(conn: conn);
}
// Update server status
void updateStatus(ServerStatus status) {
state = state.copyWith(status: status);
}
// Update SSH client
void updateClient(SSHClient? client) {
state = state.copyWith(client: client);
}
// Update SPI configuration
void updateSpi(Spi spi) {
state = state.copyWith(spi: spi);
}
// Close connection
void closeConnection() {
final client = state.client;
client?.close();
state = state.copyWith(client: null, conn: ServerConn.disconnected);
}
// Refresh server status
bool _isRefreshing = false;
Future<void> refresh() async {
if (_isRefreshing) return;
_isRefreshing = true;
try {
await _updateServer();
} finally {
_isRefreshing = false;
}
}
Future<void> _updateServer() async {
await _getData();
}
Future<void> _getData() async {
final spi = state.spi;
final sid = spi.id;
if (!TryLimiter.canTry(sid)) {
if (state.conn != ServerConn.failed) {
updateConnection(ServerConn.failed);
}
return;
}
final newStatus = state.status..err = null; // Clear previous error
updateStatus(newStatus);
if (state.conn < ServerConn.connecting || (state.client?.isClosed ?? true)) {
updateConnection(ServerConn.connecting);
// Wake on LAN
final wol = spi.wolCfg;
if (wol != null) {
try {
await wol.wake();
} catch (e) {
Loggers.app.warning('Wake on lan failed', e);
}
}
final time1 = DateTime.now();
try {
final client = await genClient(
spi,
timeout: Duration(seconds: Stores.setting.timeout.fetch()),
onKeyboardInteractive: (_) => KeybordInteractive.defaultHandle(spi),
);
updateClient(client);
final time2 = DateTime.now();
final spentTime = time2.difference(time1).inMilliseconds;
if (spi.jumpId == null) {
Loggers.app.info('Connected to ${spi.name} in $spentTime ms.');
} else {
Loggers.app.info('Jump to ${spi.name} in $spentTime ms.');
}
try {
await Stores.connectionStats.recordConnection(ConnectionStat(
serverId: spi.id,
serverName: spi.name,
timestamp: time1,
result: ConnectionResult.success,
durationMs: spentTime,
));
} catch (e) {
Loggers.app.warning('Failed to record connection success', e);
}
final sessionId = 'ssh_${spi.id}';
TermSessionManager.add(
id: sessionId,
spi: spi,
startTimeMs: time1.millisecondsSinceEpoch,
disconnect: () => ref.read(serversProvider.notifier).closeOneServer(spi.id),
status: TermSessionStatus.connecting,
);
TermSessionManager.setActive(sessionId, hasTerminal: false);
} catch (e) {
TryLimiter.inc(sid);
final durationMs = DateTime.now().difference(time1).inMilliseconds;
ConnectionResult failureResult;
final errStr = e.toString().toLowerCase();
if (errStr.contains('timed out') || errStr.contains('timeout')) {
failureResult = ConnectionResult.timeout;
} else if (errStr.contains('auth') || errStr.contains('authentication') || errStr.contains('permission denied') || errStr.contains('access denied')) {
failureResult = ConnectionResult.authFailed;
} else if (errStr.contains('connection refused') || errStr.contains('no route to host') || errStr.contains('network') || errStr.contains('socket')) {
failureResult = ConnectionResult.networkError;
} else {
failureResult = ConnectionResult.unknownError;
}
try {
await Stores.connectionStats.recordConnection(ConnectionStat(
serverId: spi.id,
serverName: spi.name,
timestamp: time1,
result: failureResult,
errorMessage: e.toString(),
durationMs: durationMs,
));
} catch (recErr) {
Loggers.app.warning('Failed to record connection failure', recErr);
}
final newStatus = state.status..err = SSHErr(type: SSHErrType.connect, message: e.toString());
updateStatus(newStatus);
updateConnection(ServerConn.failed);
// Remove SSH session when connection fails
final sessionId = 'ssh_${spi.id}';
TermSessionManager.remove(sessionId);
Loggers.app.warning('Connect to ${spi.name} failed', e);
return;
}
updateConnection(ServerConn.connected);
// Update SSH session status to connected
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.connected);
try {
// Detect system type
final detectedSystemType = await SystemDetector.detect(state.client!, spi);
final newStatus = state.status..system = detectedSystemType;
updateStatus(newStatus);
Loggers.app.info('Writing script for ${spi.name} (${detectedSystemType.name})');
final (stdoutResult, writeScriptResult) = await state.client!.execSafe(
(session) async {
final scriptRaw = ShellFuncManager.allScript(
spi.custom?.cmds,
systemType: detectedSystemType,
disabledCmdTypes: spi.disabledCmdTypes,
).uint8List;
session.stdin.add(scriptRaw);
session.stdin.close();
},
entry: ShellFuncManager.getInstallShellCmd(
spi.id,
systemType: detectedSystemType,
customDir: spi.custom?.scriptDir,
),
systemType: detectedSystemType,
context: 'WriteScript<${spi.name}>',
);
if (stdoutResult.isNotEmpty) {
Loggers.app.info('Script write stdout for ${spi.name}: $stdoutResult');
}
if (writeScriptResult.isNotEmpty) {
Loggers.app.warning('Script write stderr for ${spi.name}: $writeScriptResult');
if (detectedSystemType != SystemType.windows) {
ShellFuncManager.switchScriptDir(spi.id, systemType: detectedSystemType);
throw writeScriptResult;
}
} else {
Loggers.app.info('Script written successfully for ${spi.name}');
}
} on SSHAuthAbortError catch (e) {
TryLimiter.inc(sid);
final err = SSHErr(type: SSHErrType.auth, message: e.toString());
final newStatus = state.status..err = err;
updateStatus(newStatus);
Loggers.app.warning(err);
updateConnection(ServerConn.failed);
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
return;
} on SSHAuthFailError catch (e) {
TryLimiter.inc(sid);
final err = SSHErr(type: SSHErrType.auth, message: e.toString());
final newStatus = state.status..err = err;
updateStatus(newStatus);
Loggers.app.warning(err);
updateConnection(ServerConn.failed);
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
return;
} catch (e) {
final err = SSHErr(type: SSHErrType.writeScript, message: e.toString());
final newStatus = state.status..err = err;
updateStatus(newStatus);
Loggers.app.warning(err);
updateConnection(ServerConn.failed);
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
}
}
if (state.conn == ServerConn.connecting) return;
// Keep finished status to prevent UI from refreshing to loading state
if (state.conn != ServerConn.finished) {
updateConnection(ServerConn.loading);
}
List<String>? segments;
String? raw;
try {
final statusCmd = ShellFunc.status.exec(spi.id, systemType: state.status.system, customDir: spi.custom?.scriptDir);
// Loggers.app.info('Running status command for ${spi.name} (${state.status.system.name}): $statusCmd');
final execResult = await state.client?.run(statusCmd);
if (execResult != null) {
raw = SSHDecoder.decode(
execResult,
isWindows: state.status.system == SystemType.windows,
context: 'GetStatus<${spi.name}>',
);
// Loggers.app.info('Status response length for ${spi.name}: ${raw.length} bytes');
} else {
raw = '';
Loggers.app.warning('No status result from ${spi.name}');
}
if (raw.isEmpty) {
TryLimiter.inc(sid);
final newStatus = state.status
..err = SSHErr(type: SSHErrType.segements, message: 'Empty response from server');
updateStatus(newStatus);
updateConnection(ServerConn.failed);
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
return;
}
segments = raw.split(ScriptConstants.separator).map((e) => e.trim()).toList();
if (segments.isEmpty) {
if (Stores.setting.keepStatusWhenErr.fetch()) {
// Keep previous server status when error occurs
if (state.conn != ServerConn.failed && state.status.more.isNotEmpty) {
return;
}
}
TryLimiter.inc(sid);
final newStatus = state.status
..err = SSHErr(type: SSHErrType.segements, message: 'Separate segments failed, raw:\n$raw');
updateStatus(newStatus);
updateConnection(ServerConn.failed);
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
return;
}
} catch (e) {
TryLimiter.inc(sid);
final newStatus = state.status..err = SSHErr(type: SSHErrType.getStatus, message: e.toString());
updateStatus(newStatus);
updateConnection(ServerConn.failed);
Loggers.app.warning('Get status from ${spi.name} failed', e);
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
return;
}
try {
// Parse script output into command-specific mappings
final parsedOutput = ScriptConstants.parseScriptOutput(raw);
final req = ServerStatusUpdateReq(
ss: state.status,
parsedOutput: parsedOutput,
system: state.status.system,
customCmds: spi.custom?.cmds ?? {},
tempDivisor: spi.custom?.tempIsCelsius == true ? 1.0 : 1000.0,
);
final newStatus = await Computer.shared.start(getStatus, req, taskName: 'StatusUpdateReq<${spi.id}>');
updateStatus(newStatus);
} catch (e, trace) {
TryLimiter.inc(sid);
final newStatus = state.status
..err = SSHErr(type: SSHErrType.getStatus, message: 'Parse failed: $e\n\n$raw');
updateStatus(newStatus);
updateConnection(ServerConn.failed);
Loggers.app.warning('Server status', e, trace);
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
return;
}
// Set Server.isBusy to false each time this method is called
updateConnection(ServerConn.finished);
// Reset retry count only after successful preparation
TryLimiter.reset(sid);
}
}
extension IndividualServerStateExtension on ServerState {
bool get needGenClient => conn < ServerConn.connecting;
bool get canViewDetails => conn == ServerConn.finished;
String get id => spi.id;
}