u8g2-copy/csrc/u8x8_8x8.c

222 lines
5.1 KiB
C

/*
u8x8_8x8.c
font procedures, directly interfaces display procedures
Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/)
Copyright (c) 2016, olikraus@gmail.com
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list
of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or other
materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "u8x8.h"
void u8x8_SetFont(u8x8_t *u8x8, const uint8_t *font_8x8)
{
u8x8->font = font_8x8;
}
void u8x8_DrawGlyph(u8x8_t *u8x8, uint8_t x, uint8_t y, uint8_t encoding)
{
uint8_t first, last, i;
uint8_t buf[8];
uint16_t offset;
first = u8x8_pgm_read(u8x8->font+0);
last = u8x8_pgm_read(u8x8->font+1);
if ( first <= encoding && encoding <= last )
{
offset = encoding;
offset -= first;
offset *= 8;
offset +=2;
for( i = 0; i < 8; i++ )
{
buf[i] = u8x8_pgm_read(u8x8->font+offset);
offset++;
}
}
else
{
for( i = 0; i < 8; i++ )
{
buf[i] = 0;
}
}
if ( u8x8->is_font_inverse_mode )
{
for( i = 0; i < 8; i++ )
{
buf[i] ^= 255;
}
}
u8x8_DrawTile(u8x8, x, y, 1, buf);
}
/*
source: https://en.wikipedia.org/wiki/UTF-8
Bits from to bytes Byte 1 Byte 2 Byte 3 Byte 4 Byte 5 Byte 6
7 U+0000 U+007F 1 0xxxxxxx
11 U+0080 U+07FF 2 110xxxxx 10xxxxxx
16 U+0800 U+FFFF 3 1110xxxx 10xxxxxx 10xxxxxx
21 U+10000 U+1FFFFF 4 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
26 U+200000 U+3FFFFFF 5 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
31 U+4000000 U+7FFFFFFF 6 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
This function returns 0x0ffff for end of string (0x0ffff is not a unicode glyph)
*/
uint16_t u8x8_get_encoding_from_utf8_string(const char **str)
{
uint16_t e;
uint8_t b;
b = **str;
if ( b >= 0xc0 )
{
if ( b >= 0xf0 ) /* check for UTF-8 4, 5 and 6-byte sequence */
{
b &= 0x01; /* only consider lowest bit, because only plane 0 (16 bit) is supported with u8glib v2 */
}
else if ( b >= 0xe0 ) /* check for UTF-8 3-byte sequence */
{
b &= 0x0f;
}
else /* assume UTF-8 2-byte sequence */
{
b &= 0x1f;
}
e = b;
for(;;)
{
(*str)++;
b = **str;
if ( (b & 0x0c0) != 0x080 )
break;
b &= 0x3f;
e <<=6;
e |= b;
}
}
else
{
e = b; /* init with ASCII code */
(*str)++;
}
return e;
}
uint16_t u8x8_get_char_from_string(const char **str)
{
uint8_t b = **str;
(*str)++;
return b;
}
static uint8_t u8x8_draw_string(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) U8X8_NOINLINE;
static uint8_t u8x8_draw_string(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s)
{
uint16_t c;
uint8_t cnt = 0;
for(;;)
{
c = u8x8->char_cb(&s);
if ( c == 0 )
break;
if ( c <= 255 )
{
u8x8_DrawGlyph(u8x8, x, y, (uint8_t)c);
x++;
cnt++;
}
}
return cnt;
}
uint8_t u8x8_DrawString(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s)
{
u8x8->char_cb = u8x8_get_char_from_string;
return u8x8_draw_string(u8x8, x, y, s);
}
uint8_t u8x8_DrawUTF8(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s)
{
u8x8->char_cb = u8x8_get_encoding_from_utf8_string;
return u8x8_draw_string(u8x8, x, y, s);
}
static uint8_t u8x8_strlen(u8x8_t *u8x8, const char *s) U8X8_NOINLINE;
static uint8_t u8x8_strlen(u8x8_t *u8x8, const char *s)
{
uint16_t c;
uint8_t cnt = 0;
for(;;)
{
c = u8x8->char_cb(&s);
if ( c == 0 )
break;
if ( c <= 255 )
{
cnt++;
}
}
return cnt;
}
uint8_t u8x8_GetUTF8Len(u8x8_t *u8x8, const char *s)
{
u8x8->char_cb = u8x8_get_encoding_from_utf8_string;
return u8x8_strlen(u8x8, s);
}
/*
void u8x8_Draw8x8UTF8(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s)
{
uint16_t unicode;
for(;;)
{
unicode = u8x8_get_encoding_from_utf8_string(&s);
if ( unicode == 0 )
break;
if ( unicode <= 255 )
{
u8x8_Draw8x8Glyph(u8x8, x, y, (uint8_t)unicode);
x++;
}
}
}
*/