u8g2-copy/sys/sdl/hello_world_8x8/main.c

24 lines
332 B
C

#include "u8x8.h"
u8x8_t u8x8;
int main(void)
{
u8x8_Setup_SDL_128x64(&u8x8);
u8x8_InitDisplay(&u8x8);
u8x8_SetFont(&u8x8, u8x8_font_amstrad_cpc_extended_f);
u8x8_DrawString(&u8x8, 0, 0, "Hello World!");
u8x8_Draw2x2String(&u8x8, 0, 3, "Hello World!");
while( u8g_sdl_get_key() < 0 )
;
return 0;
}