282 lines
7.5 KiB
C
282 lines
7.5 KiB
C
/*
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u8g2_setup.c
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Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/)
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Copyright (c) 2016, olikraus@gmail.com
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this list
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of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice, this
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list of conditions and the following disclaimer in the documentation and/or other
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materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "u8g2.h"
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#include <string.h>
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/*============================================*/
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/*
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This procedure is called after setting up the display (u8x8 structure).
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--> This is the central init procedure for u8g2 object
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*/
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void u8g2_SetupBuffer(u8g2_t *u8g2, uint8_t *buf, uint8_t tile_buf_height, u8g2_draw_ll_hvline_cb ll_hvline_cb, const u8g2_cb_t *u8g2_cb)
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{
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u8g2->font = NULL;
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//u8g2->kerning = NULL;
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//u8g2->get_kerning_cb = u8g2_GetNullKerning;
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//u8g2->ll_hvline = u8g2_ll_hvline_vertical_top_lsb;
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u8g2->ll_hvline = ll_hvline_cb;
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u8g2->tile_buf_ptr = buf;
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u8g2->tile_buf_height = tile_buf_height;
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u8g2->tile_curr_row = 0;
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u8g2->draw_color = 1;
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u8g2->is_auto_page_clear = 1;
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u8g2->cb = u8g2_cb;
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u8g2->cb->update(u8g2);
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u8g2_SetFontPosBaseline(u8g2); /* issue 195 */
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#ifdef U8G2_WITH_FONT_ROTATION
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u8g2->font_decode.dir = 0;
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#endif
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}
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/*
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Usually the display rotation is set initially, but it could be done later also
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u8g2_cb can be U8G2_R0..U8G2_R3
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*/
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void u8g2_SetDisplayRotation(u8g2_t *u8g2, const u8g2_cb_t *u8g2_cb)
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{
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u8g2->cb = u8g2_cb;
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u8g2->cb->update(u8g2);
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}
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/*============================================*/
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/*
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update dimension:
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calculate the following variables:
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u8g2_uint_t buf_x0; left corner of the buffer
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u8g2_uint_t buf_x1; right corner of the buffer (excluded)
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u8g2_uint_t buf_y0;
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u8g2_uint_t buf_y1;
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*/
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static void u8g2_update_dimension_common(u8g2_t *u8g2)
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{
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u8g2_uint_t t;
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t = u8g2->tile_buf_height;
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t *= 8;
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u8g2->pixel_buf_height = t;
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t = u8g2_GetU8x8(u8g2)->display_info->tile_width;
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#ifndef U8G2_16BIT
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if ( t >= 32 )
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t = 31;
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#endif
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t *= 8;
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u8g2->pixel_buf_width = t;
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t = u8g2->tile_curr_row;
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t *= 8;
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u8g2->pixel_curr_row = t;
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t = u8g2->tile_buf_height;
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/* handle the case, where the buffer is larger than the (remaining) part of the display */
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if ( t + u8g2->tile_curr_row > u8g2_GetU8x8(u8g2)->display_info->tile_height )
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t = u8g2_GetU8x8(u8g2)->display_info->tile_height - u8g2->tile_curr_row;
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t *= 8;
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u8g2->buf_y0 = u8g2->pixel_curr_row;
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u8g2->buf_y1 = u8g2->buf_y0;
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u8g2->buf_y1 += t;
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#ifdef U8G2_16BIT
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u8g2->width = u8g2_GetU8x8(u8g2)->display_info->pixel_width;
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u8g2->height = u8g2_GetU8x8(u8g2)->display_info->pixel_height;
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#else
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u8g2->width = 240;
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if ( u8g2_GetU8x8(u8g2)->display_info->pixel_width <= 240 )
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u8g2->width = u8g2_GetU8x8(u8g2)->display_info->pixel_width;
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u8g2->height = u8g2_GetU8x8(u8g2)->display_info->pixel_height;
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#endif
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}
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void u8g2_update_dimension_r0(u8g2_t *u8g2)
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{
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u8g2_update_dimension_common(u8g2);
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u8g2->user_x0 = 0;
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u8g2->user_x1 = u8g2->pixel_buf_width; /* pixel_buf_width replaced with width */
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u8g2->user_y0 = u8g2->buf_y0;
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u8g2->user_y1 = u8g2->buf_y1;
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// printf("x0=%d x1=%d y0=%d y1=%d\n",
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// u8g2->user_x0, u8g2->user_x1, u8g2->user_y0, u8g2->user_y1);
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}
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void u8g2_update_dimension_r1(u8g2_t *u8g2)
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{
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u8g2_update_dimension_common(u8g2);
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u8g2->height = u8g2_GetU8x8(u8g2)->display_info->pixel_width;
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u8g2->width = u8g2_GetU8x8(u8g2)->display_info->pixel_height;
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u8g2->user_x0 = u8g2->buf_y0;
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u8g2->user_x1 = u8g2->buf_y1;
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u8g2->user_y0 = 0;
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u8g2->user_y1 = u8g2->height; /* pixel_buf_width replaced with height (which is the real pixel width) */
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//printf("x0=%d x1=%d y0=%d y1=%d\n",
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// u8g2->user_x0, u8g2->user_x1, u8g2->user_y0, u8g2->user_y1);
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}
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void u8g2_update_dimension_r2(u8g2_t *u8g2)
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{
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u8g2_update_dimension_common(u8g2);
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u8g2->user_x0 = 0;
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u8g2->user_x1 = u8g2->width; /* pixel_buf_width replaced with width */
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u8g2->user_y0 = u8g2->height - u8g2->buf_y1;
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u8g2->user_y1 = u8g2->height - u8g2->buf_y0;
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// printf("x0=%d x1=%d y0=%d y1=%d\n",
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// u8g2->user_x0, u8g2->user_x1, u8g2->user_y0, u8g2->user_y1);
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}
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void u8g2_update_dimension_r3(u8g2_t *u8g2)
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{
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u8g2_update_dimension_common(u8g2);
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u8g2->height = u8g2_GetU8x8(u8g2)->display_info->pixel_width;
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u8g2->width = u8g2_GetU8x8(u8g2)->display_info->pixel_height;
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u8g2->user_x0 = u8g2->width - u8g2->buf_y1;
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u8g2->user_x1 = u8g2->width - u8g2->buf_y0;
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u8g2->user_y0 = 0;
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u8g2->user_y1 = u8g2->height; /* pixel_buf_width replaced with height (pixel_width) */
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// printf("x0=%d x1=%d y0=%d y1=%d\n",
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// u8g2->user_x0, u8g2->user_x1, u8g2->user_y0, u8g2->user_y1);
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}
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/*============================================*/
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extern void u8g2_draw_hv_line_4dir(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir);
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void u8g2_draw_l90_r0(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
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{
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u8g2_draw_hv_line_4dir(u8g2, x, y, len, dir);
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}
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void u8g2_draw_l90_mirrorr_r0(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
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{
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u8g2_uint_t xx;
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xx = u8g2->width;
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xx -= x;
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if ( (dir & 1) == 0 )
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{
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xx -= len;
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}
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else
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{
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xx--;
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}
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u8g2_draw_hv_line_4dir(u8g2, xx, y, len, dir);
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}
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void u8g2_draw_l90_r1(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
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{
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u8g2_uint_t xx, yy;
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yy = x;
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xx = u8g2->height;
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xx -= y;
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xx--;
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dir ++;
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dir &= 3;
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u8g2_draw_hv_line_4dir(u8g2, xx, yy, len, dir);
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}
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void u8g2_draw_l90_r2(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
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{
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u8g2_uint_t xx, yy;
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yy = u8g2->height;
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yy -= y;
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yy--;
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xx = u8g2->width;
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xx -= x;
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xx--;
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dir +=2;
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dir &= 3;
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u8g2_draw_hv_line_4dir(u8g2, xx, yy, len, dir);
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}
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void u8g2_draw_l90_r3(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
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{
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u8g2_uint_t xx, yy;
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xx = y;
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yy = u8g2->width;
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yy -= x;
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yy--;
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dir +=3;
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dir &= 3;
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u8g2_draw_hv_line_4dir(u8g2, xx, yy, len, dir);
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}
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/*============================================*/
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const u8g2_cb_t u8g2_cb_r0 = { u8g2_update_dimension_r0, u8g2_draw_l90_r0 };
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const u8g2_cb_t u8g2_cb_r1 = { u8g2_update_dimension_r1, u8g2_draw_l90_r1 };
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const u8g2_cb_t u8g2_cb_r2 = { u8g2_update_dimension_r2, u8g2_draw_l90_r2 };
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const u8g2_cb_t u8g2_cb_r3 = { u8g2_update_dimension_r3, u8g2_draw_l90_r3 };
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const u8g2_cb_t u8g2_cb_mirror = { u8g2_update_dimension_r0, u8g2_draw_l90_mirrorr_r0 };
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