#include "u8g2.h" #include #include char str1[100]; char str2[100]; u8g2_t u8g2; int main(void) { int x, y; int k; char s[10] = "123"; s[0] += 115; s[1] += 115; u8g2_SetupBuffer_SDL_128x64_4(&u8g2, &u8g2_cb_r0); u8x8_InitDisplay(u8g2_GetU8x8(&u8g2)); u8x8_SetPowerSave(u8g2_GetU8x8(&u8g2), 0); x = 4; // use as height for the box y = 0; for(;;) { u8g2_FirstPage(&u8g2); do { u8g2_DrawBox(&u8g2, 10, 10+y, 20, x); u8g2_DrawFrame(&u8g2, 34, 10+y, 20, x); } while( u8g2_NextPage(&u8g2) ); do { k = u8g_sdl_get_key(); } while( k < 0 ); if ( k == 273 ) y -= 1; if ( k == 274 ) y += 1; if ( k == 276 ) x -= 1; if ( k == 275 ) x += 1; if ( k == 'e' ) y -= 1; if ( k == 'x' ) y += 1; if ( k == 's' ) x -= 1; if ( k == 'd' ) x += 1; if ( k == 'q' ) break; if ( x < 0 ) x = 0; } return 0; }