Use correct resolution register value. Fixes dim artifacts on edge of 128x160 screens
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@ -232,7 +232,7 @@ static const uint8_t u8x8_d_sh1108_128x160_noname_init_seq[] = {
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U8X8_C(0x0ae), /* display off */
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U8X8_C(0x0ae), /* display off */
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U8X8_CA(0x0d5, 0x060), /* clock divide ratio and oscillator frequency */
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U8X8_CA(0x0d5, 0x060), /* clock divide ratio and oscillator frequency */
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U8X8_CA(0x0a9, 0x003), /* set display resolution, 0=64x160, 1=96x160, 2=128x160, 3=160x160 */
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U8X8_CA(0x0a9, 0x002), /* set display resolution, 0=64x160, 1=96x160, 2=128x160, 3=160x160 */
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U8X8_C(0x020), /* addressing mode */
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U8X8_C(0x020), /* addressing mode */
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U8X8_CA(0x081, 0x01f), /* set contrast control */
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U8X8_CA(0x081, 0x01f), /* set contrast control */
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U8X8_CA(0x0ad, 0x80), /* DC/DC control 80=Use external Vpp, 89=Use internal DC/DC*/
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U8X8_CA(0x0ad, 0x80), /* DC/DC control 80=Use external Vpp, 89=Use internal DC/DC*/
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