selection list u8x8
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@ -154,12 +154,12 @@ uint8_t u8x8_UserInterfaceSelectionList(u8x8_t *u8x8, const char *title, uint8_t
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return u8sl.current_pos;
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else if ( event == U8X8_MSG_GPIO_MENU_HOME )
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return start_pos;
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else if ( event == U8X8_MSG_GPIO_MENU_NEXT )
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else if ( event == U8X8_MSG_GPIO_MENU_NEXT || event == U8X8_MSG_GPIO_MENU_DOWN )
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{
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u8sl_Next(&u8sl);
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u8x8_DrawSelectionList(u8x8, &u8sl, u8x8_sl_string_line_cb, sl);
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}
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else if ( event == U8X8_MSG_GPIO_MENU_PREV )
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else if ( event == U8X8_MSG_GPIO_MENU_PREV || event == U8X8_MSG_GPIO_MENU_UP )
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{
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u8sl_Prev(&u8sl);
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u8x8_DrawSelectionList(u8x8, &u8sl, u8x8_sl_string_line_cb, sl);
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@ -0,0 +1,12 @@
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CFLAGS = -g -Wall -I../../../csrc/. `sdl-config --cflags`
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SRC = $(shell ls ../../../csrc/*.c) $(shell ls ../common/*.c ) main.c
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OBJ = $(SRC:.c=.o)
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helloworld: $(OBJ)
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$(CC) $(CFLAGS) $(LDFLAGS) $(OBJ) `sdl-config --libs` -o u8g2_sdl
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clean:
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-rm $(OBJ) u8g2_sdl
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@ -0,0 +1,25 @@
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/*
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Example for the
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u8x8_UserInterfaceSelectionList
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procedure.
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*/
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#include "u8x8.h"
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u8x8_t u8x8;
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int main(void)
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{
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u8x8_Setup_SDL_128x64(&u8x8);
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u8x8_InitDisplay(&u8x8);
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u8x8_SetFont(&u8x8, u8x8_font_amstrad_cpc_extended_f);
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u8x8_UserInterfaceSelectionList(&u8x8, "Title", 1, "abc\ndef\nghi\njkl\nmno");
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return 0;
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}
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