2016-06-26 17:43:32 +08:00
/*
GraphicsTest . ino
Universal 8 bit Graphics Library ( https : //github.com/olikraus/u8g2/)
Copyright ( c ) 2016 , olikraus @ gmail . com
All rights reserved .
Redistribution and use in source and binary forms , with or without modification ,
are permitted provided that the following conditions are met :
* Redistributions of source code must retain the above copyright notice , this list
of conditions and the following disclaimer .
* Redistributions in binary form must reproduce the above copyright notice , this
list of conditions and the following disclaimer in the documentation and / or other
materials provided with the distribution .
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
CONTRIBUTORS " AS IS " AND ANY EXPRESS OR IMPLIED WARRANTIES ,
INCLUDING , BUT NOT LIMITED TO , THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED . IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT , INDIRECT , INCIDENTAL ,
SPECIAL , EXEMPLARY , OR CONSEQUENTIAL DAMAGES ( INCLUDING , BUT
NOT LIMITED TO , PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES ;
LOSS OF USE , DATA , OR PROFITS ; OR BUSINESS INTERRUPTION ) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY , WHETHER IN CONTRACT ,
STRICT LIABILITY , OR TORT ( INCLUDING NEGLIGENCE OR OTHERWISE )
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE , EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE .
*/
# include <Arduino.h>
# include <U8g2lib.h>
# ifdef U8X8_HAVE_HW_SPI
# include <SPI.h>
# endif
# ifdef U8X8_HAVE_HW_I2C
# include <Wire.h>
# endif
/*
U8glib Example Overview :
Frame Buffer Examples : clearBuffer / sendBuffer . Fast , but may not work with all Arduino boards because of RAM consumption
Page Buffer Examples : firstPage / nextPage . Less RAM usage , should work with all Arduino boards .
U8x8 Text Only Example : No RAM usage , direct communication with display controller . No graphics , 8 x8 Text only .
This is a page buffer example .
*/
// Please UNCOMMENT one of the contructor lines below
// U8g2 Contructor List (Picture Loop Page Buffer)
// The complete list is available here: https://github.com/olikraus/u8g2/wiki/u8g2setupcpp
// Please update the pin numbers according to your setup. Use U8X8_PIN_NONE if the reset pin is not connected
//U8G2_SSD1306_128X64_NONAME_1_4W_SW_SPI u8g2(U8G2_R0, /* clock=*/ 13, /* data=*/ 11, /* cs=*/ 10, /* dc=*/ 9, /* reset=*/ 8);
U8G2_SSD1306_128X64_NONAME_1_4W_HW_SPI u8g2 ( U8G2_R0 , /* cs=*/ 12 , /* dc=*/ 4 , /* reset=*/ 6 ) ; // Arduboy (Production, Kickstarter Edition)
//U8G2_SSD1306_128X64_NONAME_1_4W_HW_SPI u8g2(U8G2_R0, /* cs=*/ 10, /* dc=*/ 9, /* reset=*/ 8);
//U8G2_SSD1306_128X64_NONAME_1_3W_SW_SPI u8g2(U8G2_R0, /* clock=*/ 13, /* data=*/ 11, /* cs=*/ 10, /* reset=*/ 8);
//U8G2_SSD1306_128X64_NONAME_1_SW_I2C u8g2(U8G2_R0, /* clock=*/ 13, /* data=*/ 11, /* reset=*/ 8);
//U8G2_SSD1306_128X64_NONAME_1_SW_I2C u8g2(U8G2_R0, /* clock=*/ SCL, /* data=*/ SDA, /* reset=*/ U8X8_PIN_NONE); // All Boards without Reset of the Display
//U8G2_SSD1306_128X64_NONAME_1_6800 u8g2(U8G2_R0, 13, 11, 2, 3, 4, 5, 6, A4, /*enable=*/ 7, /*cs=*/ 10, /*dc=*/ 9, /*reset=*/ 8);
//U8G2_SSD1306_128X64_NONAME_1_8080 u8g2(U8G2_R0, 13, 11, 2, 3, 4, 5, 6, A4, /*enable=*/ 7, /*cs=*/ 10, /*dc=*/ 9, /*reset=*/ 8);
//U8G2_SSD1306_128X32_UNIVISION_1_SW_I2C u8g2(U8G2_R0, /* clock=*/ 21, /* data=*/ 20, /* reset=*/ U8X8_PIN_NONE); // Adafruit Feather M0 Basic Proto + FeatherWing OLED
//U8G2_SSD1306_128X32_UNIVISION_1_SW_I2C u8g2(U8G2_R0, /* clock=*/ SCL, /* data=*/ SDA, /* reset=*/ U8X8_PIN_NONE); // Adafruit Feather ESP8266/32u4 Boards + FeatherWing OLED
//U8G2_SSD1306_128X32_UNIVISION_1_HW_I2C u8g2(U8G2_R0, /* reset=*/ U8X8_PIN_NONE); // Adafruit ESP8266/32u4/ARM Boards + FeatherWing OLED
//U8G2_LD7032_60X32_1_4W_SW_SPI u8g2(U8G2_R0, /* clock=*/ 11, /* data=*/ 12, /* cs=*/ 9, /* dc=*/ 10, /* reset=*/ 8); // SW SPI Nano Board
//U8G2_LD7032_60X32_1_4W_SW_I2C u8g2(U8G2_R0, /* clock=*/ 11, /* data=*/ 12, /* reset=*/ U8X8_PIN_NONE); // NOT TESTED!
//U8G2_UC1701_EA_DOGS102_1_4W_SW_SPI u8g2(U8G2_R0, /* clock=*/ 13, /* data=*/ 11, /* cs=*/ 10, /* dc=*/ 9, /* reset=*/ 8);
//U8G2_UC1701_EA_DOGS102_1_4W_HW_SPI u8g2(U8G2_R0, /* cs=*/ 10, /* dc=*/ 9, /* reset=*/ 8);
//U8G2_ST7920_192X32_1_8080 u8g2(U8G2_R0, 8, 9, 10, 11, 4, 5, 6, 7, /*enable=*/ 18, /*cs=*/ U8X8_PIN_NONE, /*dc=*/ 17, /*reset=*/ U8X8_PIN_NONE);
//U8G2_ST7920_192X32_1_SW_SPI u8g2(U8G2_R0, /* clock=*/ 18 /* A4 */ , /* data=*/ 16 /* A2 */, /* CS=*/ 17 /* A3 */, /* reset=*/ U8X8_PIN_NONE);
//U8G2_ST7920_128X64_1_SW_SPI u8g2(U8G2_R0, /* clock=*/ 18 /* A4 */ , /* data=*/ 16 /* A2 */, /* CS=*/ 17 /* A3 */, /* reset=*/ U8X8_PIN_NONE);
//U8G2_ST7920_128X64_1_SW_SPI u8g2(U8G2_R0, /* clock=*/ 13, /* data=*/ 11, /* CS=*/ 10, /* reset=*/ 8);
//U8G2_ST7920_128X64_1_HW_SPI u8g2(U8G2_R0, /* CS=*/ 10, /* reset=*/ 8);
//U8G2_ST7565_EA_DOGM128_1_4W_SW_SPI u8g2(U8G2_R0, /* clock=*/ 13, /* data=*/ 11, /* cs=*/ 10, /* dc=*/ 9, /* reset=*/ 8);
//U8G2_ST7565_EA_DOGM128_1_4W_HW_SPI u8g2(U8G2_R0, /* cs=*/ 10, /* dc=*/ 9, /* reset=*/ 8);
//U8G2_ST7565_NHD_C12832_1_4W_SW_SPI u8g2(U8G2_R0, /* clock=*/ 13, /* data=*/ 11, /* cs=*/ 10, /* dc=*/ 9, /* reset=*/ 8);
//U8G2_ST7565_NHD_C12832_1_4W_HW_SPI u8g2(U8G2_R0, /* cs=*/ 10, /* dc=*/ 9, /* reset=*/ 8);
// End of constructor list
void u8g2_prepare ( void ) {
2016-06-26 18:15:17 +08:00
u8g2 . setFont ( u8g2_font_6x10_tf ) ;
2016-06-26 17:43:32 +08:00
u8g2 . setFontRefHeightExtendedText ( ) ;
u8g2 . setDrawColor ( 1 ) ;
u8g2 . setFontPosTop ( ) ;
u8g2 . setFontDirection ( 0 ) ;
}
void u8g2_box_frame ( uint8_t a ) {
u8g2 . drawStr ( 0 , 0 , " drawBox " ) ;
u8g2 . drawBox ( 5 , 10 , 20 , 10 ) ;
u8g2 . drawBox ( 10 + a , 15 , 30 , 7 ) ;
u8g2 . drawStr ( 0 , 30 , " drawFrame " ) ;
u8g2 . drawFrame ( 5 , 10 + 30 , 20 , 10 ) ;
u8g2 . drawFrame ( 10 + a , 15 + 30 , 30 , 7 ) ;
}
void u8g2_disc_circle ( uint8_t a ) {
u8g2 . drawStr ( 0 , 0 , " drawDisc " ) ;
u8g2 . drawDisc ( 10 , 18 , 9 ) ;
u8g2 . drawDisc ( 24 + a , 16 , 7 ) ;
u8g2 . drawStr ( 0 , 30 , " drawCircle " ) ;
u8g2 . drawCircle ( 10 , 18 + 30 , 9 ) ;
u8g2 . drawCircle ( 24 + a , 16 + 30 , 7 ) ;
}
void u8g2_r_frame ( uint8_t a ) {
u8g2 . drawStr ( 0 , 0 , " drawRFrame/Box " ) ;
u8g2 . drawRFrame ( 5 , 10 , 40 , 30 , a + 1 ) ;
u8g2 . drawRBox ( 50 , 10 , 25 , 40 , a + 1 ) ;
}
void u8g2_string ( uint8_t a ) {
u8g2 . setFontDirection ( 0 ) ;
u8g2 . drawStr ( 30 + a , 31 , " 0 " ) ;
u8g2 . setFontDirection ( 1 ) ;
u8g2 . drawStr ( 30 , 31 + a , " 90 " ) ;
u8g2 . setFontDirection ( 2 ) ;
u8g2 . drawStr ( 30 - a , 31 , " 180 " ) ;
u8g2 . setFontDirection ( 3 ) ;
u8g2 . drawStr ( 30 , 31 - a , " 270 " ) ;
}
void u8g2_line ( uint8_t a ) {
u8g2 . drawStr ( 0 , 0 , " drawLine " ) ;
/*
u8g2 . drawLine ( 7 + a , 10 , 40 , 55 ) ;
u8g2 . drawLine ( 7 + a * 2 , 10 , 60 , 55 ) ;
u8g2 . drawLine ( 7 + a * 3 , 10 , 80 , 55 ) ;
u8g2 . drawLine ( 7 + a * 4 , 10 , 100 , 55 ) ;
*/
}
void u8g2_triangle ( uint8_t a ) {
uint16_t offset = a ;
u8g2 . drawStr ( 0 , 0 , " drawTriangle " ) ;
u8g2 . drawTriangle ( 14 , 7 , 45 , 30 , 10 , 40 ) ;
u8g2 . drawTriangle ( 14 + offset , 7 - offset , 45 + offset , 30 - offset , 57 + offset , 10 - offset ) ;
u8g2 . drawTriangle ( 57 + offset * 2 , 10 , 45 + offset * 2 , 30 , 86 + offset * 2 , 53 ) ;
u8g2 . drawTriangle ( 10 + offset , 40 + offset , 45 + offset , 30 + offset , 86 + offset , 53 + offset ) ;
}
void u8g2_ascii_1 ( ) {
char s [ 2 ] = " " ;
uint8_t x , y ;
u8g2 . drawStr ( 0 , 0 , " ASCII page 1 " ) ;
for ( y = 0 ; y < 6 ; y + + ) {
for ( x = 0 ; x < 16 ; x + + ) {
s [ 0 ] = y * 16 + x + 32 ;
u8g2 . drawStr ( x * 7 , y * 10 + 10 , s ) ;
}
}
}
void u8g2_ascii_2 ( ) {
char s [ 2 ] = " " ;
uint8_t x , y ;
u8g2 . drawStr ( 0 , 0 , " ASCII page 2 " ) ;
for ( y = 0 ; y < 6 ; y + + ) {
for ( x = 0 ; x < 16 ; x + + ) {
s [ 0 ] = y * 16 + x + 160 ;
u8g2 . drawStr ( x * 7 , y * 10 + 10 , s ) ;
}
}
}
void u8g2_extra_page ( uint8_t a )
{
2016-06-26 18:15:17 +08:00
u8g2 . drawStr ( 0 , 0 , " Unicode " ) ;
u8g2 . setFont ( u8g2_font_unifont_t_symbols ) ;
u8g2 . setFontPosTop ( ) ;
u8g2 . drawUTF8 ( 0 , 24 , " ☀ ☁ " ) ;
switch ( a ) {
case 0 :
case 1 :
case 2 :
case 3 :
u8g2 . drawUTF8 ( a * 3 , 36 , " ☂ " ) ;
break ;
case 4 :
case 5 :
case 6 :
case 7 :
u8g2 . drawUTF8 ( a * 3 , 36 , " ☔ " ) ;
break ;
}
2016-06-26 17:43:32 +08:00
}
uint8_t draw_state = 0 ;
void draw ( void ) {
u8g2_prepare ( ) ;
switch ( draw_state > > 3 ) {
2016-06-26 18:15:17 +08:00
case 0 : u8g2_extra_page ( draw_state & 7 ) ; break ;
//case 0: u8g2_box_frame(draw_state&7); break;
2016-06-26 17:43:32 +08:00
case 1 : u8g2_disc_circle ( draw_state & 7 ) ; break ;
case 2 : u8g2_r_frame ( draw_state & 7 ) ; break ;
case 3 : u8g2_string ( draw_state & 7 ) ; break ;
case 4 : u8g2_line ( draw_state & 7 ) ; break ;
case 5 : u8g2_triangle ( draw_state & 7 ) ; break ;
case 6 : u8g2_ascii_1 ( ) ; break ;
case 7 : u8g2_ascii_2 ( ) ; break ;
case 8 : u8g2_extra_page ( draw_state & 7 ) ; break ;
}
}
void setup ( void ) {
u8g2 . begin ( ) ;
}
void loop ( void ) {
// picture loop
u8g2 . firstPage ( ) ;
do {
draw ( ) ;
} while ( u8g2 . nextPage ( ) ) ;
// increase the state
draw_state + + ;
if ( draw_state > = 9 * 8 )
draw_state = 0 ;
2016-06-26 18:15:17 +08:00
// deley between each page
delay ( 150 ) ;
}