261 lines
6.4 KiB
C
261 lines
6.4 KiB
C
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/*
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u8log.c
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Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/)
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Copyright (c) 2018, olikraus@gmail.com
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this list
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of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice, this
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list of conditions and the following disclaimer in the documentation and/or other
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materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stdint.h>
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#include <string.h>
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#include "u8x8.h"
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/*
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static uint8_t u8log_is_on_screen(u8log_t *u8log, uint8_t x, uint8_t y)
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{
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if ( x >= u8log->width )
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return 0;
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if ( y >= u8log->height )
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return 0;
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return 1;
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}
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*/
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static void u8log_clear_screen(u8log_t *u8log)
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{
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uint8_t *dest = u8log->screen_buffer;
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uint16_t cnt = u8log->height;
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cnt *= u8log->width;
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do
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{
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*dest++ = ' ';
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cnt--;
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} while( cnt > 0 );
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}
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/* scroll the content of the complete buffer, set redraw_line to 255 */
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static void u8log_scroll_up(u8log_t *u8log)
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{
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uint8_t *dest = u8log->screen_buffer;
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uint8_t *src = dest+u8log->width;
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uint16_t cnt = u8log->height;
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cnt--;
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cnt *= u8log->width;
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do
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{
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*dest++ = *src++;
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cnt--;
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} while( cnt > 0 );
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cnt = u8log->width;
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do
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{
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*dest++ = ' ';
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cnt--;
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} while(cnt > 0);
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if ( u8log->is_redraw_line_for_each_char )
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u8log->is_redraw_all = 1;
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else
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u8log->is_redraw_all_required_for_next_nl = 1;
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}
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/*
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Place the cursor on the screen. This will also scroll, if required
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*/
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static void u8log_cursor_on_screen(u8log_t *u8log)
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{
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//printf("u8log_cursor_on_screen, cursor_y=%d\n", u8log->cursor_y);
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if ( u8log->cursor_x >= u8log->width )
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{
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u8log->cursor_x = 0;
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u8log->cursor_y++;
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}
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while ( u8log->cursor_y >= u8log->height )
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{
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u8log_scroll_up(u8log);
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u8log->cursor_y--;
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}
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}
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/*
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Write a printable, single char on the screen, do any kind of scrolling
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*/
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static void u8log_write_to_screen(u8log_t *u8log, uint8_t c)
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{
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u8log_cursor_on_screen(u8log);
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u8log->screen_buffer[u8log->cursor_y * u8log->width + u8log->cursor_x] = c;
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u8log->cursor_x++;
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if ( u8log->is_redraw_line_for_each_char )
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{
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u8log->is_redraw_line = 1;
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u8log->redraw_line = u8log->cursor_y;
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}
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}
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/*
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Handle control codes or write the char to the screen.
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Supported control codes are:
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\n 10 Goto first position of the next line. Line is marked for redraw.
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\r 13 Goto first position in the same line. Line is marked for redraw.
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\t 9 Jump to the next tab position
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\f 12 Clear the screen and mark redraw for whole screen
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any other char Write char to screen. Line redraw mark depends on
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is_redraw_line_for_each_char flag.
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*/
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void u8log_write_char(u8log_t *u8log, uint8_t c)
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{
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switch(c)
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{
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case '\n': // 10
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u8log->is_redraw_line = 1;
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u8log->redraw_line = u8log->cursor_y;
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if ( u8log->is_redraw_all_required_for_next_nl )
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u8log->is_redraw_all = 1;
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u8log->is_redraw_all_required_for_next_nl = 0;
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u8log->cursor_y++;
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u8log->cursor_x = 0;
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break;
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case '\r': // 13
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u8log->is_redraw_line = 1;
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u8log->redraw_line = u8log->cursor_y;
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u8log->cursor_x = 0;
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break;
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case '\t': // 9
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u8log->cursor_x = (u8log->cursor_x + 8) & 0xf8;
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break;
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case '\f': // 12
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u8log_clear_screen(u8log);
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u8log->is_redraw_all = 1;
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u8log->cursor_x = 0;
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u8log->cursor_y = 0;
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break;
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default:
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u8log_write_to_screen(u8log, c);
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break;
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}
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}
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void u8log_Init(u8log_t *u8log, uint8_t width, uint8_t height, uint8_t *buf)
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{
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memset(u8log, 0, sizeof(u8log_t));
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u8log->width = width;
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u8log->height = height;
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u8log->screen_buffer = buf;
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u8log_clear_screen(u8log);
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}
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void u8log_SetCallback(u8log_t *u8log, u8log_cb cb, void *aux_data)
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{
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u8log->cb = cb;
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u8log->aux_data = aux_data;
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}
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void u8log_SetRedrawMode(u8log_t *u8log, uint8_t is_redraw_line_for_each_char)
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{
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u8log->is_redraw_line_for_each_char = is_redraw_line_for_each_char;
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}
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/* offset can be negative or positive, it is 0 by default */
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void u8log_SetLineHeightOffset(u8log_t *u8log, int8_t line_height_offset)
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{
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u8log->line_height_offset = line_height_offset;
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}
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void u8log_WriteChar(u8log_t *u8log, uint8_t c)
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{
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u8log_write_char(u8log, c);
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if ( u8log->is_redraw_line || u8log->is_redraw_all )
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{
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if ( u8log->cb != 0 )
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{
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u8log->cb(u8log);
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}
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u8log->is_redraw_line = 0;
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u8log->is_redraw_all = 0;
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}
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}
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void u8log_WriteString(u8log_t *u8log, const char *s)
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{
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while( *s != '\0' )
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{
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u8log_WriteChar(u8log, *s);
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s++;
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}
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}
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static void u8log_WriteHexHalfByte(u8log_t *u8log, uint8_t b) U8X8_NOINLINE;
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static void u8log_WriteHexHalfByte(u8log_t *u8log, uint8_t b)
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{
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b &= 0x0f;
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if ( b < 10 )
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u8log_WriteChar(u8log, b+'0');
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else
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u8log_WriteChar(u8log, b+'a'-10);
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}
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void u8log_WriteHex8(u8log_t *u8log, uint8_t b)
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{
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u8log_WriteHexHalfByte(u8log, b >> 4);
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u8log_WriteHexHalfByte(u8log, b);
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}
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void u8log_WriteHex16(u8log_t *u8log, uint16_t v)
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{
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u8log_WriteHex8(u8log, v>>8);
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u8log_WriteHex8(u8log, v);
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}
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void u8log_WriteHex32(u8log_t *u8log, uint32_t v)
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{
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u8log_WriteHex16(u8log, v>>16);
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u8log_WriteHex16(u8log, v);
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}
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/* v = value, d = number of digits (1..3) */
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void u8log_WriteDec8(u8log_t *u8log, uint8_t v, uint8_t d)
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{
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u8log_WriteString(u8log, u8x8_u8toa(v, d));
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}
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/* v = value, d = number of digits (1..5) */
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void u8log_WriteDec16(u8log_t *u8log, uint16_t v, uint8_t d)
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{
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u8log_WriteString(u8log, u8x8_u16toa(v, d));
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}
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